| age |
author |
description |
| Thu, 18 Apr 2013 00:00:15 -0400 |
Samuel Kim |
more Portal stuff - fix infinite loopsdefault tip |
| Sun, 31 Mar 2013 12:58:10 -0400 |
Samuel Kim |
rotate by target portal, add mutex stuff |
| Sun, 31 Mar 2013 00:09:55 -0400 |
Samuel Kim |
fix clip plane |
| Sat, 30 Mar 2013 21:16:33 -0400 |
Samuel Kim |
portal clip plane (not tested extensively) |
| Sat, 30 Mar 2013 18:43:42 -0400 |
Samuel Kim |
extremely rough portal working |
| Sat, 30 Mar 2013 17:52:03 -0400 |
Samuel Kim |
even more portal work |
| Fri, 29 Mar 2013 23:35:53 -0400 |
Samuel Kim |
portal work |
| Wed, 27 Mar 2013 13:26:13 -0400 |
Samuel Kim |
more portal work |
| Tue, 19 Feb 2013 18:43:06 -0500 |
Samuel Kim |
small cleanup, Portal render prepwork |
| Mon, 18 Feb 2013 17:01:13 -0500 |
Samuel Kim |
fix build |
| Mon, 18 Feb 2013 16:57:20 -0500 |
Samuel Kim |
small cleanup, prep work for Liquid |
| Sun, 17 Feb 2013 21:39:15 -0500 |
Samuel Kim |
break long lines |
| Fri, 15 Feb 2013 09:14:44 -0500 |
Samuel Kim |
update landscape on heightmap change |
| Sat, 09 Feb 2013 18:00:04 -0500 |
Samuel Kim |
remove debug print in Landscape |
| Thu, 07 Feb 2013 22:59:32 -0500 |
Samuel Kim |
fix tangents |
| Thu, 07 Feb 2013 21:42:30 -0500 |
Samuel Kim |
break long lines |
| Thu, 07 Feb 2013 21:40:54 -0500 |
Samuel Kim |
fill in address |
| Thu, 07 Feb 2013 18:14:40 -0500 |
Samuel Kim |
sphere vertex alignment (tangents not tested) |
| Fri, 01 Feb 2013 23:23:25 -0500 |
Samuel Kim |
very small cleanup |
| Fri, 01 Feb 2013 23:03:59 -0500 |
Samuel Kim |
fix rotation |
| Fri, 01 Feb 2013 22:58:30 -0500 |
Samuel Kim |
wait, seriously? 4 is required for a color? |
| Fri, 01 Feb 2013 22:55:16 -0500 |
Samuel Kim |
axis render done, color not working though |
| Thu, 31 Jan 2013 20:17:44 -0500 |
Samuel Kim |
prep work for axis render |
| Tue, 29 Jan 2013 16:35:31 -0500 |
Samuel Kim |
updated sphere texcoords with projection code from http://stackoverflow.com/questions/2656899/mapping-a-sphere-to-a-cube |
| Mon, 28 Jan 2013 13:01:25 -0500 |
Samuel Kim |
combine if statements for slight boost in efficiency |
| Sun, 27 Jan 2013 22:18:56 -0500 |
Samuel Kim |
no need to normalize, that's what the normalization cubemap's for |
| Sun, 27 Jan 2013 20:11:08 -0500 |
Samuel Kim |
fixes in the client scene |
| Sat, 26 Jan 2013 23:52:43 -0500 |
Samuel Kim |
fix seams on rainbow cubemap |
| Sat, 26 Jan 2013 23:09:02 -0500 |
Samuel Kim |
fix dark "scan-line" effect on bumpmaps |
| Sat, 26 Jan 2013 19:04:56 -0500 |
Samuel Kim |
use the right matrices (forgot to build before committing) |
| Sat, 26 Jan 2013 19:02:35 -0500 |
Samuel Kim |
fix crash |
| Sat, 26 Jan 2013 18:26:26 -0500 |
Samuel Kim |
remove redundant ball joint setup |
| Sat, 26 Jan 2013 18:22:02 -0500 |
Samuel Kim |
move matrix code for Fixed out of Joint.gs, slider prep work |
| Sat, 26 Jan 2013 23:18:08 +0200 |
Darriel Kremov |
silenced some warnings |
| Sat, 26 Jan 2013 13:22:19 -0500 |
Samuel Kim |
break long lines |
| Sat, 26 Jan 2013 02:21:42 -0500 |
Arc Riley |
Removed trailing whitespace, fixed long lines |
| Sat, 26 Jan 2013 02:18:38 -0500 |
Arc Riley |
Switched tabs to spaces |
| Sat, 26 Jan 2013 02:17:36 -0500 |
Arc Riley |
Removed trailing whitespace, fixed long lines |
| Fri, 25 Jan 2013 23:45:12 -0500 |
Samuel Kim |
ball joint tangents |
| Fri, 25 Jan 2013 21:02:22 -0500 |
Samuel Kim |
ball joint texcoords |
| Thu, 24 Jan 2013 22:03:36 -0500 |
Samuel Kim |
work on tangent, enable lights |
| Thu, 24 Jan 2013 21:33:59 -0500 |
Samuel Kim |
major cleanup, fix normal calc |
| Thu, 24 Jan 2013 20:16:31 -0500 |
Samuel Kim |
fix landscape visual |
| Wed, 23 Jan 2013 22:55:18 -0500 |
Samuel Kim |
even more fixes |
| Wed, 23 Jan 2013 22:50:04 -0500 |
Samuel Kim |
further fixes - hey, it renders! |
| Wed, 23 Jan 2013 22:17:48 -0500 |
Samuel Kim |
further fixes, add debug statements for now |
| Wed, 23 Jan 2013 19:14:36 -0500 |
Samuel Kim |
prelim reworking/cleanup of landscape |
| Tue, 22 Jan 2013 18:16:34 -0500 |
Samuel Kim |
account for initial rotation in ball joint - should be fixed now |
| Mon, 21 Jan 2013 22:59:25 -0500 |
Samuel Kim |
main mesh done (?) |
| Mon, 21 Jan 2013 19:51:13 -0500 |
Samuel Kim |
part A cylinder |
| Mon, 21 Jan 2013 19:32:39 -0500 |
Samuel Kim |
prep work for ball joint part A |
| Mon, 21 Jan 2013 16:47:12 -0500 |
Samuel Kim |
fix part B's mesh |
| Mon, 21 Jan 2013 00:03:31 -0500 |
Samuel Kim |
little comment fix |
| Mon, 21 Jan 2013 00:01:34 -0500 |
Samuel Kim |
ball joint part B mesh complete |
| Sun, 20 Jan 2013 20:11:50 -0500 |
Samuel Kim |
ball joint outer shell, sphere comment fix, fix efficiency (wrong indentation level) |
| Sun, 20 Jan 2013 00:09:00 -0500 |
Samuel Kim |
ball joint cylinders |
| Sat, 19 Jan 2013 19:15:54 -0500 |
Samuel Kim |
subdivision of cylinder, more prep work on ball joint visual |
| Wed, 16 Jan 2013 17:31:55 -0500 |
Samuel Kim |
float offset for Planar |
| Mon, 14 Jan 2013 19:24:56 -0500 |
Samuel Kim |
fix occasional crash |
| Mon, 14 Jan 2013 18:26:16 -0500 |
Samuel Kim |
added cylinder texcoords and tangents |